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=== ChangeLog discontinued ===

	With the move to git, The Mana World has switched from a ChangeLog
	file to relying on commit messages to provide change history.

2008-10-30  Philipp Sehmisch  <tmw@crushnet.org>

	* src/gui/skil.cpp: fixed two broken include paths.

2008-11-08  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/utils/strprintf.cpp: Fixed compile error with GCC 4.4 reported
	by Martin Michlmayr.

2008-11-06  Dennis Friis  <peavey@placid.dk>

	* src/game.cpp: Do not activate shortcuts if tradewindow is visible.
	* src/equipment.cpp: Remove an extra include and arrange headers like
	the trunk client for easier merging.
	* src/localplayer.cpp, src/gui/equipmentwindow.cpp,
	src/gui/equipmentwindow.h, src/equipment.h,
	src/net/equipmenthandler.cpp, src/equipment.cpp: Have equipment tied
	into player inventory instead of keeping its own list of pointers to
	items. This ensures the ressource is up-to-date and avoids crashes on
	stale item pointers.

2008-11-04  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/gui/gui.cpp, data/graphics/gui/sansserif8.png: Applied more
	changes by vargavind, adding the complete ISO-8859-15 character set to
	the sans-serif font.

2008-11-01  Fate  <fate.tmw@googlemail.com>

	* src/gui/skill.cpp (class SkillGuiTableModel): Report unmapped
	skill names as `Mystery Skill' (rather than random garbage)

	* src/being.cpp (initializeHair): Read hair colours from external
	`hair.xml' file (clientdata)
	(initializeHair): Auto-detect number of hair colours

	* src/gui/skill.cpp (SkillDialog): Display skills using a table
	and using an external `skills.xml' file
	(SkillDialog::update): No longer segfault when skills beyond 199
	are reported

	* src/gui/table_model.cpp: Several fixes to tables and table
	models to better handle `NULL' widgets and `NULL' models during
	initialisation.

	* src/main.cpp (charLogin): Send client protocol version to
	character server (this is ignored in vanilla eAthena).

	* src/net/network.h (TMW_CLIENT_PROTOCOL_VERSION): Record client
	protocol version

	* src/net/beinghandler.cpp (BeingHandler::handleMessage): Properly
	decode whether character is dead
	(BeingHandler::handleMessage): for SMSG_PLAYER_MOVE et al., ignore
	shoe and glove updates-- they are incorrect and not needed (we get
	them correctly when the PC is spawned for the client and they are
	updated as needed by other packages.)

2008-10-31  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/gui/gui.cpp: Applied patch by vargavind which adds more special
	characters to the font. Somehow they were already part of the font
	image, but not used.

2008-10-30  Philipp Sehmisch  <tmw@crushnet.org>

	* src/net/beinghandler.cpp: Added particle effect on critical hits.

2008-10-30  Dennis Friis  <peavey@placid.dk>

	* src/net/beinghandler.cpp: Do not set shoe sprite on player move
	packet unless supported by eAthena.

2008-10-28  Dennis Friis  <peavey@placid.dk>

	* src/net/npchandler.cpp: Handle NPC script close. Fixes client input
	freeze on no-dialog NPCs.

2008-10-28  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/game.cpp: Fixed trade window being visible on client startup
	when it was visible on shutdown.

2008-10-26  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/net/beinghandler.cpp: Since we somehow did end up depending on a
	hacked eAthena instead of supporting existing features decently,
	assign the shoes and gloves IDs.

2008-10-26  Philipp Sehmisch  <tmw@crushnet.org>

	* src/particle.cpp, src/particleemitter.cpp, src/particleemitter.h,
	src/particleemitterprop.h, src/utils/minmax.h: Implemented particle
	emitters with properties which change over time according to wave
	functions.
	* src/Makefile.am, src/CMakeLists.txt, tmw.cbp: Updated project files.

2008-10-23  Dennis Friis  <peavey@placid.dk>

	* src/net/tradehandler.cpp: Add support for new athena trade-add
	failure condition; no free slot.

2008-10-22  David Athay  <ko2fan@gmail.com>

	* src/gui/ok_dialog.cpp, src/net/loginhandler.cpp: Now shows ban time.

2008-10-07  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/gui/updatewindow.cpp, src/particleemitter.cpp,
	src/simpleanimation.cpp, src/resources/spritedef.cpp: Fixed some
	compiler warnings. This probably also fixed the logging of several
	error messages.

2008-10-05  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/resources/mapreader.cpp: Added support for object groups that
	have an offset.

2008-10-02  Philipp Sehmisch  <tmw@crushnet.org>

	* src/engine.cpp: The "name" property of the map is now used as caption
	of minimap window when it exists.

2008-09-11  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/gui/setup_video.cpp: Only require a restart to switch to full
	screen with OpenGL on Windows, since it works fine in Linux without
	having to reinitialize the OpenGL state. Adapted change by kraant from
	Aethyra.
	* src/net/network.cpp: Fixed the name of a variable (fix by Scraggy).

2008-08-29  David Athay  <ko2fan@gmail.com>

	* src/monster.cpp, src/resources/monsterinfo.h,
	src/resources/monsterdb.cpp, src/resources/monsterinfo.cpp: Mantis #406
	by jaxad0127 to implement layered sprites.

2008-08-28  Douglas Boffey  <DougABoffey@netscape.net>

	* src/localplayer.cpp, src/text.h, src/gui/viewport.cpp, src/npc.cpp,
	src/textmanager.h, src/player.cpp, src/monster.h, src/textmanager.cpp,
	src/being.cpp, src/npc.h, src/monster.cpp, src/player.h,
	src/localplayer.h, src/player_relations.cpp, src/text.cpp,
	src/Makefile.am, src/being.h: Move any chat, character names, NPC
	names or targetted mob names so that no text will obscure any other
	text. If there is no decent place for the text, it will default to
	overlapping.

2008-08-28  Fate  <fate.tmw@googlemail.com>

	* src/engine.h, src/gui/ministatus.cpp, src/engine.cpp,
	src/particle.h, src/being.cpp, src/player.h, src/net/beinghandler.cpp,
	src/net/protocol.h, src/net/playerhandler.cpp, src/being.h: Added
	support for being effects through the eAthena levelup message, and
	check whether the being exists before referencing it. Re-enabled
	proper MP bar display. Improved handling of a warp to the same map.

2008-08-28  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/game.cpp, src/net/beinghandler.cpp,
	src/net/charserverhandler.cpp, src/net/protocol.h,
	src/net/beinghandler.h, src/net/playerhandler.cpp, src/being.h:
	Applied patch put together by Jaxad0127 with changes from the Aethyra
	project. Improves compatibility with the newer version of eAthena and
	works around an initialization bug.
	* data/help/index.txt, data/help/windows.txt: Included some
	documentation for the shortcut window by Vq.
	* src/resources/mapreader.cpp: Fixed crash when map layer has too many
	tiles.
	* AUTHORS, src/winver.h, README, configure.ac, data/help/changes.txt,
	data/help/header.txt, NEWS, CMakeLists.txt: Updated the version to
	0.0.26 and updated the AUTHORS file. If you have contributed and I
	forgot you, please contact me as soon as possible!

2008-08-28  Philipp Sehmisch  <tmw@crushnet.org>

	* src/net/loginhandler.cpp: Removed the usually incorrect "for 5
	minutes" clause from the message displayed to banned users.
	* src/particleemitter.cpp: Added output-pause to copy constructor.

2008-08-27  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/particleemitter.h, src/particle.h, src/particleemitter.cpp,
	src/particle.cpp: Renamed "randomnes" to "randomness", so that it
	won't show up as part of Fate's patch.

2008-08-24  Philipp Sehmisch  <tmw@crushnet.org>

	* src/particleemitter.cpp, src/particleemitter.h: Added new particle
	emitter property "output-pause" which allows to define a fixed (or
	random) interval between two outputs.

2008-08-06  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/gui/window.cpp: Make sure only to save the window state when a
	window name is set, and fail when loadWindowState() is called without
	setting a window name.

2008-08-05  David Athay  <ko2fan@gmail.com>

	* src/gui/setup_video.cpp, src/net/charserverhandler.cpp: Fixed
	alignment issue with fps limit field (patch by Scraggy #384. Also
	fixed small spelling error.

2008-08-04  Dennis Friis  <peavey@placid.dk>

	* src/main.cpp: Fix typo in updatehost reported by Jaxad.

2008-07-27  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/game.cpp: Target the nearest monster on joystick button 3.

2008-07-25  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/winver.h, README, configure.ac, data/help/changes.txt,
	data/help/header.txt, NEWS, CMakeLists.txt: Updated the version to
	0.0.25, release planned this Sunday.
	* README, data/help/commands.txt: Added documentation for F8 to toggle
	shortcut window.

2008-07-24  Eugenio Favalli  <elvenprogrammer@themanaworld.org>

	* src/game.cpp: Fixed visibility of buy and sell dialogs.
	* src/gui/buy.cpp: Properly update price after buying.

2008-07-23  Eugenio Favalli  <elvenprogrammer@themanaworld.org>

	* src/game.cpp, src/gui/buy.cpp, src/gui/itemshortcutwindow.cpp,
	src/gui/sell.cpp, src/gui/window.cpp: Remember windows visibility.

2008-07-22  David Athay  <ko2fan@gmail.com>

	* src/game.cpp: Revert the Alt-Gr fix as it did not work.
	* src/game.cpp, src/keyboardconfig.cpp, src/keyboardconfig.h: User can
	now configure which modifier key is used for smilies.

2008-07-21  David Athay  <ko2fan@gmail.com>

	* src/game.cpp: Initial attempt at fixing Alt-Gr issue for Rotonen,
	this commit is just for him!

2008-07-18  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/main.cpp: Remove possible trailing slash at the end of the
	update host, since otherwise there'll be two of them.

2008-07-16  Lloyd Bryant  <lloyd_bryant@netzero.net>

	* src/logindata.h, src/gui/char_server.cpp, src/gui/char_server.h,
	src/serverinfo.h, src/main.cpp, src/net/loginhandler.cpp,
	src/net/loginhandler.h, src/net/network.cpp: Added support for
	handling the custom eAthena packet that sends the update host.

2008-07-10  Eugenio Favalli  <elvenprogrammer@themanaworld.org>

	* tmw.cbp: Restored executable icon.

2008-07-08  David Athay  <ko2fan@gmail.com>

	* src/gui/chat.cpp, src/gui/chat.h: Mantis #359 patch by Scraggy.

2008-06-30  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/CMakeLists.txt: Updated CMake file to fix compilation. Patch by
	darkKnight.

2008-06-24  Philipp Sehmisch  <tmw@crushnet.org>

	* src/particle.cpp, src/particle.h, src/particleemitter.cpp,
	src/particleemitter.h: Added particle property "follow-parent" which
	makes the particle move when its parent particle is moved.

2008-06-23  Philipp Sehmisch  <tmw@crushnet.org>

	* src/imageparticle.cpp, src/particle.cpp, src/particle.h,
	src/particleemitter.cpp, src/particleemitter.h, src/textparticle.cpp:
	Implemented "alpha" particle property.

2008-06-22  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/player_relations.h: Fixed warning about missing virtual
	destructor.

2008-06-17  Fate  <fate.tmw@googlemail.com>

	* src/net/tradehandler.cpp: bug #333: Suppress `trade with X cancelled'
	messages for ignored players.

2008-06-16  Fate  <fate.tmw@googlemail.com>

	* player_relations.h: Allow whispers by default.

2008-06-14  David Athay  <ko2fan@gmail.com>

	* src/gui/shop.cpp, src/gui/browserbox.cpp, src/net/tradehandler.cpp:
	Fixed compilation errors. Fixed trade bug (although a little hacky
	right now).
	* src/net/tradehandler.cpp: Changed bug fix as requested by Bjørn.

2008-06-08  Fate  <fate.tmw@googlemail.com>

	* src/gui/table.cpp: Invalidate mTopWidget whenever the model is
	regenerated to reflect that we have no current valid selection.
	* src/player_relations.cpp: Proper handling of case where player, to
	apply ignore strategy to, is NULL.

2008-06-05  Philipp Sehmisch  <tmw@crushnet.org>

	* src/particle.cpp, src/gui/setup_video.cpp: Lowered default particle
	detail level.

2008-06-05  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp,
	src/resources/buddylist.cpp, src/resources/spritedef.cpp,
	src/resources/resourcemanager.cpp: Added command line argument to
	specify the update host (-H). Also, to avoid problems when files with
	the same name are served by different update hosts, the updates are
	now stored in an update host specific directory. Based on a patch by
	Sanga.

2008-06-04  Lloyd Bryant  <lloyd_bryant@netzero.net>

	* src/net/charserverhandler.cpp: Display shield sprite also in
	character select window.

2008-05-30  Lloyd Bryant  <lloyd_bryant@netzero.net>

	* src/net/equipmenthandler.cpp, src/net/beinghandler.cpp,
	src/net/protocol.h, src/being.h: Merged handling for eAthena packets
	0x00c3 and 0x01d7 and added support for displaying a shield sprite.

2008-05-28  Philipp Sehmisch  <tmw@crushnet.org>

	* src/particle.cpp: Changed the way particle emitter skip is handled
	to make linear and circular emitters work with particleEmitterSkip
	enabled.
	* src/gui/setup.cpp, src/gui/setup_video.cpp, src/gui/setup_video.h:
	Added slider for controlling particleEmitterSkip (overall quality of
	particle effects) to video setup menu.

2008-05-28  Dennis Friis  <peavey@placid.dk>

	* src/being.cpp: Change order of direction to up/down/right/left in
	Being::getSpriteDirection to fix inconsistancy of facing direction
	when walking diagonally.

2008-05-27  David Athay  <ko2fan@gmail.com>

	* src/main.cpp, src/player_relations.cpp: Changed OSX tmw directory to
	a more suitable location, and fixed compile error.

2008-05-22  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/Makefile.am, src/CMakeLists.txt: Fixed linker error caused by
	missing module.

2008-05-19  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/gui/setup_players.cpp, src/gui/popup_box.h, src/gui/viewport.h,
	src/gui/popup_box.cpp, src/gui/setup_players.h, src/Makefile.am:
	Removed the PopupBox class and used gcn::DropDown instead. It has
	clipping issues, but it would be better to fix those instead of using
	this complicated workaround.

2008-05-19  Philipp Sehmisch  <tmw@crushnet.org>

	* src/net/beinghandler.cpp: Implemented interpretation of names for
	NPCs and monsters.
	* src/npc.cpp, src/resources/npcdb.cpp, src/resources/npcdb.hpp: Added
	the possibility to add particle effects to NPCs in npcs.xml.

2008-05-16  David Athay  <ko2fan@gmail.com>

	* src/gui/popupmenu.cpp: Applied QOAL's patch to fix popup bug.

2008-05-14  Fate  <fate.tmw@googlemail.com>

	* src/configuration.cpp, src/game.cpp, src/player_relations.h,
	src/beingmanager.h, src/gui/setup_players.cpp, src/gui/setup.cpp,
	src/gui/table_model.h, src/gui/table_model.cpp, src/gui/popup_box.h,
	src/gui/popup_box.cpp, src/gui/table.h, src/gui/setup.h,
	src/gui/table.cpp, src/gui/setup_players.h, src/gui/popupmenu.cpp,
	src/beingmanager.cpp, src/player.cpp, src/main.cpp, src/being.cpp,
	src/player.h, src/net/tradehandler.h, src/net/beinghandler.cpp,
	src/net/tradehandler.cpp, src/net/chathandler.cpp,
	src/configuration.h, src/player_relations.cpp, src/Makefile.am,
	src/being.h, data/graphics/gui/emotions.png,
	data/graphics/gui/Makefile.am, data/help/commands.txt: Added ability
	to define friends, players you want to ignore or disregard and
	configure whether trading is allowed. Based on new popup code,
	configuration improvements to store hierarchical data and a table
	model.

2008-05-08  Dennis Friis  <peavey@placid.dk>

	* src/game.cpp: Make F8 toggle shortcut window as suggested by And1
	and fate.
	* src/game.cpp, src/gui/chat.h, src/gui/chat.cpp: Allow page up and
	page down to scroll the chat window, based on patch by fate.

2008-05-06  Dennis Friis  <peavey@placid.dk>

	* src/gui/itemshortcutcontainer.cpp: Don't allow dragging of empty
	placeholders.

2008-04-29  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/game.cpp, src/gui/chat.h, src/gui/chat.cpp: Fixed issue with
	determining whether chat input is focused (method no longer virtual).
	* src/gui/itemshortcutcontainer.cpp: Fixed sometimes rendering with
	the wrong font.
	* src/gui/window.h, src/gui/window.cpp: Fixed warnings about hiding
	virtual method, Window now always deletes its children (the option not
	to do so was never used anyway).
	* src/gui/gccontainer.h, src/gui/gccontainer.cpp: Removed unused
	option from GCContainer to not delete a child, fixing warnings about
	hiding virtual method gcn::Container::add.
	* src/log.h, src/resources/imageset.cpp: When compiling with GCC, use
	the printf format attribute for the log method so that the compiler
	checks the type of its parameters.

2008-04-28  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/gui/inventorywindow.h, src/gui/itemcontainer.h,
	src/gui/inventorywindow.cpp, src/gui/scrollarea.h,
	src/gui/itemcontainer.cpp, src/gui/scrollarea.cpp: Properly fix
	problems with ItemContainer in InventoryWindow not resizing properly
	since upgrade to Guichan 0.8.0.

2008-04-28  Dennis Friis  <peavey@placid.dk>

	* src/gui/scrollarea.h, src/gui/scrollarea.cpp: Add methods to get
	width and height adjusted for any visible scrollbars.
	* src/gui/itemcontainer.cpp: Fix buildup of whitespace by using
	correct gridHeight and adding just 4px space to bottom.
	* src/gui/inventorywindow.h, src/gui/inventorywindow.cpp: Switch to
	use our extended ScrollArea and use adjusted width to proper calculate
	the grid for itemcontainer.
	* src/game.cpp: Tweak keyboard input handling a bit. This fixes using
	emoticons triggering shortcut items to be used.
	* src/game.cpp: Remove check for KMOD_NONE since this is not working
	uniformly across systems.

2008-04-27  Dennis Friis  <peavey@placid.dk>

	* src/gui/inventorywindow.cpp: Fix ItemContainer not being resized
	properly when resizing inventory window.

2008-04-26  Dennis Friis  <peavey@placid.dk>

	* src/inventory.cpp: Avoid stacking equipment other than arrows. Based
	on similar fix in inventoryhandler.
	* src/gui/trade.cpp: Text fix, z => GP.
	* src/net/playerhandler.cpp: When picking up GP from trade or quest,
	tell the user in the chat window like with items.

2008-04-24  Dennis Friis  <peavey@placid.dk>

	* src/itemshortcut.h, src/gui/itemshortcutcontainer.cpp,
	src/gui/itemcontainer.cpp, src/net/inventoryhandler.cpp,
	src/itemshortcut.cpp: Make shortcut container ID based instead of slot
	based. Fixes items shifting around often causing equipment to be lost.
	* data/help/commands.txt: Document anti-trade function.

2008-04-22  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/beingmanager.cpp: Fixed a bug, thanks GCC 4.3!

2008-04-20  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/main.cpp: Added --data parameter to be used to specify where to
	get the data from when using --skipupdate.

2008-04-18  David Athay  <ko2fan@gmail.com>

	* src/game.cpp, src/openglgraphics.cpp: Mac now uses Apple key for
	emoticons, so alt can be used for alternate characters. Disable vsync
	on mac.

2008-04-17  Dennis Friis  <peavey@placid.dk>

	* src/gui/sell.cpp: Fix shop list not to scroll to top when selling.
	Redo of revision 3801 due to changes in guichan 0.8.0.
	* src/gui/minimap.cpp: Draw NPCs in yellow on minimap and skip drawing
	of warps. Based on idea by leeor_net.

2008-04-16  Dennis Friis  <peavey@placid.dk>

	* src/gui/browserbox.cpp: Fix a basic_string::at sometimes being out
	of range in BrowserBox::draw when checking for line separators and
	color codes.
	* src/localplayer.cpp: Cancel walking to a clicked monster if the
	target is lost while getting to it (killed or otherwise removed).

2008-04-16  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/gui/npc_text.h, src/gui/textbox.cpp, src/gui/npc_text.cpp,
	src/gui/scrollarea.h, src/gui/textbox.h: Restored the text wrapping in
	TextBox, since it was based on overriding a method that is no longer
	virtual in Guichan 0.8.0.
	* src/gui/viewport.cpp: Fixed compilation warning.

2008-04-15  David Athay  <ko2fan@gmail.com>

	* src/gui/viewport.cpp, src/beingmanager.cpp, tmw.cbp: Fixed clicking
	near player.

2008-04-14  Dennis Friis  <peavey@placid.dk>

	* src/gui/chat.cpp: Tweaked /whisper command to allow quoting of nicks
	with spaces in them.

2008-04-14  Philipp Sehmisch  <tmw@crushnet.org>

	* src/resources/dye.cpp: Fixed multi-channel dyeing (patch by fate)
	* src/gui/chat.h: Changed prefix of received whisper messages from
	"says:" to "whispers:"

2008-04-12  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/gui/itemshortcutcontainer.h, src/gui/itemshortcutcontainer.cpp,
	src/gui/itemshortcutwindow.cpp, src/gui/scrollarea.h,
	src/gui/scrollarea.cpp, src/gui/itemshortcutwindow.h: Fixed display of
	item shortcut container. gcn::Widget::setWidth is no longer virtual.

2008-04-11  David Athay  <ko2fan@gmail.com>

	* src/localplayer.cpp, src/beingmanager.h, src/gui/viewport.cpp,
	src/beingmanager.cpp, src/localplayer.h, tmw.cbp: Players now need to
	click on the monster sprites rather than the tile. Players will now
	move to the target before attacking it.

2008-04-10  Dennis Friis  <peavey@placid.dk>

	* src/gui/chat.h, src/gui/chat.cpp, src/net/protocol.h,
	src/net/chathandler.cpp: Implemented support for whispering to other
	players.

2008-04-10  Philipp Sehmisch  <tmw@crushnet.org>

	* src/net/beinghandler.cpp: Critical hits are now displayed.

2008-04-09  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/gui/shoplistbox.cpp, src/gui/shoplistbox.h: Fixed problem with
	row height in shop list box.
	* src/game.cpp, src/gui/menuwindow.cpp, src/gui/itemcontainer.cpp,
	src/main.cpp, src/CMakeLists.txt, src/net/inventoryhandler.cpp,
	src/Makefile.am: Re-enabled non-functional item shortcut window,
	planned to be fixed for 0.0.25.

2008-04-12  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/gui/widgets/layout.h, src/gui/skill.cpp, src/gui/trade.h,
	src/log.h, src/resources/mapreader.cpp, src/resources/spritedef.cpp:
	Fixed some compiler warnings and don't try to load particle effects
	when no file is set.

2008-04-08  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/map.cpp, src/gui/viewport.cpp, src/tileset.h, src/map.h,
	src/resources/imageset.cpp, src/resources/mapreader.cpp,
	src/resources/imageset.h, src/resources/mapreader.h,
	data/maps/new_3-1.tmx, data/maps/new_1-1.tmx: Implemented support for
	an arbitrary number of map layers. The only layer requirement for map
	layers are now that the fringe layer is called "Fringe" and that the
	collision layer is called "Collision".

2008-04-07  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/particle.cpp, src/utils/xml.cpp, src/utils/xml.h,
	src/resources/mapreader.cpp, src/resources/spritedef.cpp,
	src/resources/npcdb.h, src/resources/monsterdb.cpp,
	src/resources/itemdb.cpp, src/resources/npcdb.cpp,
	src/resources/spritedef.h: Added XML::Document class which simplifies
	parsing an XML document and automatically cleans it up again.
	* src/resources/spritedef.cpp, src/resources/spritedef.h,
	data/graphics/sprites/item008.xml: Added support for basing one sprite
	definition on another by including it.
	* src/being.cpp: Fixed crash on trying to show out of range emoticon.
	* src/winver.h, README, configure.ac, data/help/changes.txt,
	data/help/header.txt, NEWS, CMakeLists.txt: Updated version, release
	date and changes.

2008-04-03  David Athay  <ko2fan@gmail.com>

	* src/game.cpp: Tweaked disconnect dialog, hoping to fix a crash bug.

2008-03-31  Philipp Sehmisch  <tmw@crushnet.org>

	* src/main.cpp, src/npc.cpp, src/npc.h, src/resources/npcdb.h,
	src/resources/npcdb.cpp, data/npcs.xml, src/Makefile.am, tmc.cbp:
	Implemented NPC XML database which maps NPC IDs to one or more
	animation files and thus enables animated NPCs.

2008-03-30  Dennis Friis  <peavey@placid.dk>

	* configure.ac: Updated for tmwdata split.

2008-03-27  Dennis Friis  <peavey@placid.dk>

	* src/gui/progressbar.cpp, src/gui/scrollarea.cpp: Revert progress bar
	changes and initialize mWalkTime.

2008-03-26  Dennis Friis  <peavey@placid.dk>

	* src/gui/progressbar.cpp, src/localplayer.cpp: Initialized some
	uninitialized variables.

2008-03-23  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/engine.h, src/gui/viewport.h, src/engine.cpp,
	src/net/playerhandler.cpp: Removed unnecessary forwarding method.

2008-03-16  Dennis Friis  <peavey@placid.dk>

	* The Mana World.dev: Updated Dev-C++ project file.

2008-03-11  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* data/graphics/gui/CMakeLists.txt, data/graphics/gui/Makefile.am:
	Removed unused image here too.

2008-03-11  Eugenio Favalli  <elvenprogrammer@themanaworld.org>

	* data/graphics/gui/attack_target.png: Removed unused image.

2008-03-09  Dennis Friis  <peavey@placid.dk>

	* src/game.cpp: Pressing escape in the quit dialog closes the dialog.
	* src/gui/chat.cpp, src/gui/chat.h: Fixed a bug with chat messages
	without a sender which include semicolons.
	* src/chat.cpp: Added "/clear" command to clear chat window.

2008-03-08  Philipp Sehmisch  <tmw@crushnet.org>

	* tools/tmxcopy/main.cpp, tools/tmxcopy/main.map.cpp,
	tools/tmxcopy/zlibutils.cpp: Fixed some width/height mixups in
	TMXCopy.

2008-03-07  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* data/*: Moved dynamically released data to its own module (tmwdata).

2008-03-07  Eugenio Favalli  <elvenprogrammer@themanaworld.org>

	* data/equipment.xml, data/graphics/items/armor-legs-chaps.png,
	data/graphics/items/armour-head-cowboyblack.png,
	data/graphics/items/armour-head-cowboywhite.png,
	data/graphics/items/generic-snakeskin.png,
	data/graphics/sprites/head-cowboyblack.png,
	data/graphics/sprites/head-cowboyblack.xml,
	data/graphics/sprites/head-cowboywhite.png,
	data/graphics/sprites/head-cowboywhite.xml,
	data/graphics/sprites/leg-chaps-female.png,
	data/graphics/sprites/leg-chaps-female.xml,
	data/graphics/sprites/leg-chaps-male.png,
	data/graphics/sprites/leg-chaps-male.xml,
	data/graphics/sprites/monster-snake.png,
	data/graphics/sprites/monster-snake.xml,
	data/graphics/sprites/npcs.png, data/items.xml, data/monsters.xml:
	Added new items by Black Don, new xml definitions by Peavey.

2008-03-02  Eugenio Favalli  <elvenprogrammer@themanaworld.org>

	* tmw.cbp: Upgraded project file to latest C::B release.

2008-03-02  Philipp Sehmisch  <tmw@crushnet.org>

	* data/graphics/sprites/leg-jeans-female.png: fixed transparency issue.

2008-02-26  Eugenio Favalli  <elvenprogrammer@themanaworld.org>

	* src/gui/minimap.cpp: Keep minimap status. Based on a patch by Knivey.
	* data/graphics/tiles/tulimshar1.png, data/maps/new_3-1.tmx: Added
	Modanung's mud tileset and applyed to some houses in Tulimshar.

2008-02-26  Philipp Sehmisch  <tmw@crushnet.org>

	* data/graphics/maps/new_14-1.tmx: Fixed some monster traps on
	southwest woodland.

2008-02-23  Philipp Sehmisch  <tmw@crushnet.org>

	* data/graphics/items/generic-ironore.png, data/items.xml:
	Implemented iron ore item.
	* data/maps/new_10-1.tmx, data/maps/new_11-1.tmx,
	data/maps/new_12-1.tmx, data/maps/new_21-1.tmx: Map fixes by
	QOAL.
	* data/graphics/sprites/head-mask.xml,
	data/graphics/sprites/head-warlordhelm.xml:
	Animaton fixes by QOAL.

2008-02-19  Philipp Sehmisch  <tmw@crushnet.org>

	* data/maps/new_22-1.tmx: Map fixes at snake dungeon by QOAL.

2008-02-18  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* data/graphics/sprites/hairstyle7-female.xml, src/sound.cpp,
	src/utils/strprintf.cpp, tmw.cbp: Fixed image name.

2008-02-13  Philipp Sehmisch  <tmw@crushnet.org>

	* data/equipment.xml, data/items.xml,
	data/graphics/items/armor-head-crusaderhelm.png,
	data/graphics/items/armor-head-infantryhelm.png,
	data/graphics/items/armor-head-knighthelm.png,
	data/graphics/items/armor-head-warlordhelm.png,
	data/graphics/sprites/head-crusaderhelm.png,
	data/graphics/sprites/head-infantryhelm.png,
	data/graphics/sprites/head-knighthelm.png,
	data/graphics/sprites/head-warlordhelm.png,
	data/graphics/sprites/head-crusaderhelm.xml,
	data/graphics/sprites/head-infantryhelm.xml,
	data/graphics/sprites/head-knighthelm.xml,
	data/graphics/sprites/head-warlordhelm.xml: Added new headgears by
	Black Don (thanks to QOAL for testing and implementation)

2008-02-12  Dennis Friis  <peavey@placid.dk>

	* src/localplayer.cpp, src/map.cpp, src/gui/viewport.cpp, src/being.cpp
	src/map.h: Made pathfinding not halt on collision destination tile,
	made moving around with mouse smoother. Added possibility to pass
	through players with key controls.

2008-02-11  Philipp Sehmisch  <tmw@crushnet.org>

	* data/maps/new_22-1.tmx: Added music and overlay to snake dungeon.

2008-02-10  Philipp Sehmisch  <tmw@crushnet.org>

	* data/maps/new_23-1.tmx: Added Dimonds Cove outdoor map by MerlinX420.

2008-02-08  Philipp Sehmisch  <tmw@crushnet.org>

	* data/maps/new_14-1.tmx, data/maps/new_22-1.tmx: Added Dimonds Cove
	outdoor map by MerlinX420. Fixed some map bugs in snake dungeon.
	* data/items.xml: Added chicken leg meta information.

2008-01-28  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/gui/sell.cpp, src/gui/window.cpp, src/gui/inventorywindow.h,
	src/gui/buy.h, src/gui/itemshortcutwindow.cpp,
	src/gui/inventorywindow.cpp, src/gui/buy.cpp, src/gui/sell.h,
	src/gui/window.h, src/gui/windowlistener.h,
	src/gui/itemshortcutwindow.h, src/CMakeLists.txt, src/Makefile.am:
	Used the gcn::WidgetListener instead of our WindowListener.

2008-01-26  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/gui/trade.h, src/game.h, src/being.h: Fixed a GCC 4.3 compile
	error and constified the usage of auto_ptr, since that's the way in
	which we are using them.

2008-01-23  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/gui/char_server.cpp, src/gui/window.cpp, src/gui/checkbox.h,
	src/gui/playerbox.h, src/gui/button.cpp, src/gui/chat.cpp,
	src/gui/slider.cpp, src/gui/tabbedcontainer.cpp, src/gui/textfield.h,
	src/gui/shoplistbox.cpp, src/gui/register.cpp,
	src/gui/radiobutton.cpp, src/gui/textbox.cpp, src/gui/login.cpp,
	src/gui/setup_audio.cpp, src/gui/setup_video.cpp,
	src/gui/textfield.cpp, src/gui/playerbox.cpp,
	src/gui/setup_joystick.cpp, src/gui/scrollarea.h,
	src/gui/windowlistener.h, src/gui/checkbox.cpp,
	src/gui/scrollarea.cpp: Compile against Guichan 0.8.0. Some issues
	with ShopListBox left and not trying to use their new TabbedArea,
	SelectionListener and WidgetListener yet. Also needs more testing.
	* src/gui/trade.cpp, src/gui/sell.cpp, src/gui/inventorywindow.h,
	src/gui/selectionlistener.h, src/gui/itemcontainer.h,
	src/gui/shoplistbox.cpp, src/gui/shoplistbox.h, src/gui/listbox.h,
	src/gui/buy.h, src/gui/inventorywindow.cpp, src/gui/buy.cpp,
	src/gui/itemcontainer.cpp, src/gui/sell.h, src/gui/trade.h,
	src/gui/listbox.cpp, src/CMakeLists.txt, src/Makefile.am: Used the
	gcn::SelectionListener instead of our own.

2008-01-19  Philipp Sehmisch  <tmw@crushnet.org>

	* data/maps/new_10-1.tmx, data/maps/new_11-1.tmx: Map fixes by 5t3v3 at
	the new snow maps. Added hot spring particle effect to pond south of
	snow village.
	* data/graphics/particles/bubbles_32px,
	data/graphics/particles/bubbles_12px,
	data/graphics/particles/bubbles_8px,
	data/graphics/particles/whirlpool.particle.xml: Added bubble particle
	effect.

2008-01-14  Philipp Sehmisch  <tmw@crushnet.org>

	* data/maps/new_10-1.tmx, data/maps/new_11-1.tmx: Added new versions of
	snow maps by 5t3v3.
	* src/sound.cpp: Fixed an error in Davids last commit (couldn't compile
	that way).

2008-01-13  David Athay  <ko2fan@gmail.com>

	* src/resources/resourcemanager.h, src/resources/resourcemanager.cpp,
	src/main.cpp, src/sound.cpp, src/engine.cpp: Fixed music loading from
	non-default location.

2008-01-03  Philipp Sehmisch  <tmw@crushnet.org>

	* data/maps/new_1-1.tmx, data/maps/new_3-1.tmx: Some map bugs reported
	by Strump, fixed by Zipon.

2007-12-30  Philipp Sehmisch  <tmw@crushnet.org>

	* src/gui/viewport.cpp: Added config options to set the scroll center.
	* src/engine.cpp, src/engine.h, src/gui/viewport.h,
	src/net/playerhandler.cpp: Retained scroll offset during map change for
	smoother map transitions.

2007-12-30  Philipp Sehmisch  <tmw@crushnet.org>

	* data/maps/new_22-1.tmx: Some mapping fixes at snake dungeon map.
	* src/game.cpp, src/beingmanager.cpp, src/beingmanager.h,
	src/keyboardconfig.cpp, src/keyboardconfig.h: Added a key for targeting
	the nearest player character based on patches by Trinexx.

2007-12-28  Philipp Sehmisch  <tmw@crushnet.org>

	* data/maps/new_7-1.tmx, data/maps/new_22-1.tmx: Added new map by 5t3v3
	(east desert cave) and enhanced version of eastern desert by Len.

2007-12-28  Philipp Sehmisch  <tmw@crushnet.org>

	* data/maps/new_3-1.tmx: Some mapping errors fixed by Zipon.
	* src/being.cpp, src/monster.cpp, src/resources/monsterinfo.cpp,
	src/resources/monsterinfo.h: Added the possibility to assign particle
	effects to monsters in the monster database.
	* data/monsters.xml: Added flame particle effect to fire goblin as a
	proof of concept.

2007-12-26  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* README: Fixed year here too...

2007-12-25  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* data/help/header.txt: Fixed year. :)
	* debian/rules: Fixed missing backslash.
	* src/CMakeLists.txt: Updated CMake file.

2007-12-24  David Athay  <ko2fan@gmail.com>

	* src/game.cpp: Fixed dialog for disconnections, so it says Ok, not
	yes/no.
	* src/openglgraphics.cpp: Changed type so it would compile on Leopard.

2007-12-24  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* README, data/help/changes.txt, data/help/header.txt, NEWS: Updated
	release date.
	* src/game.cpp, src/gui/menuwindow.cpp, src/gui/itemcontainer.cpp,
	src/main.cpp, src/CMakeLists.txt, src/net/inventoryhandler.cpp,
	src/Makefile.am: Disabled non-functional item shortcut window.
	* src/particleemitter.cpp: Fix compile warning.

2007-12-23  Philipp Sehmisch  <tmw@crushnet.org>

	* src/particleemitter.cpp, src/particleemitter.h: Particle images
	are now reference-counted properly.
	* src/resources/spritedef.cpp: Error placeholder is now used when
	attempting to load a sprite definition file that doesn't exist.
	* src/monster.cpp, src/player.cpp: Avoided attempts to load
	"data/graphics/" when a monster or equipment piece has no sprite.
	* data/graphics/particles/cookingfire.particle.xml: Removed some
	particle properties that did nothing because they were misspelled.

2007-12-22  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/winver.h, README, configure.ac, INSTALL, data/help/header.txt,
	NEWS, CMakeLists.txt: Updated version to 0.0.24.
	* src/net/chathandler.cpp, NEWS: Make sure chat messages are also
	trimmed for the local player.

2007-12-21  David Athay  <ko2fan@gmail.com>

	* src/game.cpp, src/gui/updatewindow.cpp: Attempted to fix client
	freeze when unable to connect to update host, and added exit dialog
	when client loses connection.

2007-12-21  Bjørn Lindeijer <bjorn@lindeijer.nl>

	* src/gui/shoplistbox.cpp: Fixed shop list box not to scroll up when
	the selection is removed.
	* src/resources/resourcemanager.h, src/resources/resourcemanager.cpp:
	Added logging of error on PHYSFS_addToSearchPath.
	* src/localplayer.cpp, src/inventory.h, src/gui/inventorywindow.cpp,
	src/inventory.cpp, src/localplayer.h: Fixed inventory size not
	matching the size assumed by eAthena, and related memory corruption.
	* src/main.cpp: Increased default chat log length.

2007-12-19  Philipp Sehmisch  <tmw@crushnet.org>

	* data/maps/new_18-1.tmx: Fixed a map bug (monster trap) on
	map 18 (woodland village surrounding)

2007-12-19  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* tools/upalyzer/analyse.php: Fixed association of entries to update,
	added no-cache headers, added a bit of error reporting in case of
	invalid zip files, kept original ordering of the update list and
	sorted the list of entries on their filename.
	* tools/upalyzer/analyse.php: Added list of files in each update with
	indication on whether they are still used.

2007-12-18  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/main.cpp: Remember to delete the progressbar and label also when
	the game was not started.
	* tools/upalyzer/analyse.php: Added initial version of the update
	analysis tool upalyzer.
	* tools/upalyzer/analyse.php: Optimized with single loop approach and
	nicer printing calls, inspired by doener's version. Also added list of
	update entries and their respective update.

2007-12-14  Philipp Sehmisch  <tmw@crushnet.org>

	* data/graphics/sprites/head-mask.png,
	data/graphics/sprites/head-mask.xml,
	data/graphics/sprites/head-mushroom.xml,
	data/graphics/sprites/head-shroom.xml,
	data/items.xml, data/equipment.xml:
	Fixed some problems with the new items.

2007-12-12  Philipp Sehmisch  <tmw@crushnet.org>

	* data/graphics/tiles/cave.png, data/graphics/tiles/cave_x2.png:
	Fixed the blurred outlines of the new tiles.

2007-12-12  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* data/graphics/tiles/cave.png, data/graphics/tiles/cave_x2.png,
	data/maps/new_4-1.tmx: Added two new cave tiles by yosuhara.

2007-12-12  Philipp Sehmisch  <tmw@crushnet.org>

	* tools/tmxcopy/base64.cpp,
	tools/tmxcopy/base64.h, tools/tmxcopy/main.cpp,
	tools/tmxcopy/map.cpp, tools/tmxcopy/map.hpp,
	tools/tmxcopy/readme.txt, tools/tmxcopy/tmxcopy.cbp,
	tools/tmxcopy/tostring.h, tools/tmxcopy/xmlutils.cpp,
	tools/tmxcopy/xmlutils.h, tools/tmxcopy/zlibutils.cpp,
	tools/tmxcopy/zlibutils.h: Added my tmxcopy tool for copying
	parts of maps to other maps.

2007-12-10  Bjørn Lindeijer  <bjorn@lindeijer.nl>

	* src/being.cpp: Include cassert header.

2007-12-10  Philipp Sehmisch  <tmw@crushnet.org>

	* src/being.cpp, src/being.h, src/net/beinghandler.cpp,
	src/net/charserverhandler.cpp, src/net/equipmenthandler.cpp,
	src/player.cpp, src/player.h, data/items.xml: Simplified player
	subsprite handling by treating equipment, hairstyle and base
	sprites alike. This also enables gender-specific hairstyles.
	* src/game.cpp, src/gui/chat.cpp, src/gui/chat.h, src/log.cpp,
	src/log.h: Added an option to show log messages in the chat console.
	* data/items.xml,
	data/graphics/sprites/hairstyle1.png,
	data/graphics/sprites/hairstyle1.xml,
	data/graphics/sprites/hairstyle1-male.png,
	data/graphics/sprites/hairstyle1-male.xml,
	data/graphics/sprites/hairstyle1-female.png,
	data/graphics/sprites/hairstyle1-female.xml,
	data/graphics/sprites/hairstyle2.png,
	data/graphics/sprites/hairstyle2.xml,
	data/graphics/sprites/hairstyle2-male.png,
	data/graphics/sprites/hairstyle2-male.xml,
	data/graphics/sprites/hairstyle2-female.png,
	data/graphics/sprites/hairstyle2-female.xml,
	data/graphics/sprites/hairstyle3.png,
	data/graphics/sprites/hairstyle3.xml,
	data/graphics/sprites/hairstyle3-male.png,
	data/graphics/sprites/hairstyle3-male.xml,
	data/graphics/sprites/hairstyle3-female.png,
	data/graphics/sprites/hairstyle3-female.xml,
	data/graphics/sprites/hairstyle4.png,
	data/graphics/sprites/hairstyle4.xml,
	data/graphics/sprites/hairstyle4-male.png,
	data/graphics/sprites/hairstyle4-male.xml,
	data/graphics/sprites/hairstyle4-female.png,
	data/graphics/sprites/hairstyle4-female.xml,
	data/graphics/sprites/hairstyle5.png,
	data/graphics/sprites/hairstyle5.xml,
	data/graphics/sprites/hairstyle5-male.png,
	data/graphics/sprites/hairstyle5-male.xml,
	data/graphics/sprites/hairstyle5-female.png,
	data/graphics/sprites/hairstyle5-female.xml,
	data/graphics/sprites/hairstyle6.png,
	data/graphics/sprites/hairstyle6.xml,