diff --git a/graphics/sprites/npcs/tree-large.png b/graphics/sprites/npcs/tree-large.png
new file mode 100644
index 0000000000000000000000000000000000000000..e6f1627a6b1e83775895a8243fe522b04fedd141
Binary files /dev/null and b/graphics/sprites/npcs/tree-large.png differ
diff --git a/graphics/sprites/npcs/tree-large.xml b/graphics/sprites/npcs/tree-large.xml
new file mode 100644
index 0000000000000000000000000000000000000000..4a7948e46220ad9859c6013ec187f9db43d19b38
--- /dev/null
+++ b/graphics/sprites/npcs/tree-large.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="1" variant_offset="1">
+  <imageset name="base" src="graphics/sprites/npcs/tree-large.png" width="96" height="160"/>
+  <action name="stand" imageset="base">
+    <animation direction="default">
+      <frame index="0"/>
+    </animation>
+  </action>
+</sprite>
diff --git a/npcs.xml b/npcs.xml
index b19471586aa6ca951a06bef6ce0e969f45726620..3c7d9af5bc7f3bd9d4e06c2b063c81851a57cd98 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -955,26 +955,32 @@
   <npc id="378">
     <sprite>npcs/npc-supply-crate.xml</sprite>
   </npc>
+  <!-- Christmas Decorated Snowy Pine Tree (HUGE) -->
   <npc id="379"
     targetSelection="false">
     <sprite>npcs/christmastree.xml</sprite>
   </npc>
+  <!-- Pine Tree 3 Tiles High -->
   <npc id="380"
     targetSelection="false">
     <sprite variant="1">npcs/snowtree.xml</sprite>
   </npc>
+  <!-- Christmas Decorated Pine Tree (LARGE)-->
   <npc id="381"
     targetSelection="false">
     <sprite variant="1">npcs/xmastree-nosnow.xml</sprite>
   </npc>
+  <!-- Green Leafs Tree 3 Tiles high -->
   <npc id="382"
     targetSelection="false">
     <sprite variant="3">npcs/tree.xml</sprite>
   </npc>
+  <!-- Christmas Decorated Palm Tree -->
   <npc id="383"
     targetSelection="false">
     <sprite variant="3">npcs/xmas-palm.xml</sprite>
   </npc>
+  <!-- Palm Tree -->
   <npc id="384"
     targetSelection="false">
     <sprite variant="1">npcs/palm-tree.xml</sprite>
@@ -987,6 +993,12 @@
   <npc id="386">
     <sprite>npcs/present.xml|R:#ec2843;W:#1e8c1e</sprite>
   </npc>
+  <!-- IDs 387 - 393 reserved for Vday -->
+  <!-- Large Green Tree -->
+  <npc id="394"
+       targetSelection="false">
+    <sprite variant="1">npcs/tree-large.xml</sprite>
+  </npc>
   <!-- empty (Invisible NPC used in scripts) -->
   <!-- for npcs that shouldn't be selectable (e.g. in magic effects) use 127,
        for warps/doors use 45,